The Magic OF Building Fluid Solvers For Computer Graphics Part 1: Basics
Do you wanna build your fluid simulating program like Houdini and Realflow someday (also called fluid solver)? Now, you can learn how to do that as simple as eating cakes, here is your start point in this long road
Volume 1 will be about the math behind the stuff. starting with Calculus 1 (Differential Calculus) basics and explaining the stuff we will need later on. Then , Calculus 2 (Integral Calculus) ,then , Calculus 3 (which is the most important and called Multi-variable Calculus). I will also tend to explain some Linear Algebra concepts we will use. You don't need any prior knowledge (just some simple preparatory school math will do it xD). It's completely for dummies as I will do my best to make the concepts simple forveryone. We are gonna start with what it's a function
A PREVIEW COMPOSED OF SOME CUT CLIPS FROM THE COURSE
What you will be learning in each chapter :
Chapter 1 : Differential Calculus
In this chapter , we will begin our journey in the math starting with calculus 1 and explaining the concepts we will need in our process . We will learn what’s a function and what’s a derivative. After that, we will differentiate our functions with different techniques.
Chapter 2 : Integral Calculus
Integration is the opposite of differentiation so we will talk about how to integrate our functions with different techniques.
Chapter 3 : Extra math in the core , Multivariable Calculus.
In this chapter we will finish the concepts of Calculus we need. Calculus 3 is the most important in our work . We will start to differentiate the multi-variable functions and integrate them. I will explain the most important derivative operators we need like gradient, divergence , curl, laplacian and many more ! Be ready for partial derivatives !
Duration is about 8 hours.
A very big warning: you may face a problem in quality when you watch the videos online. If so, click download the video to enjoy the full resolution of the downloaded video.
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Do you wanna build your fluid simulating program like Houdini and Realflow (also called fluid solver)? This series is the simplest way to enter this field without any need to prior knowledge!